Click here to return to the main page. These screenshots were generated by NEStopia; if you see any oddities at the top and/or bottom, that's because NEStopia's screenshots ignore overscan clip settings, thus showing the top and bottom 8 pixels that are normally hidden on an NTSC television (and in most emulators). From FirebrandX's "November 2017 Palette Descriptions" file: “Color values taken from the NES Classic console Nintendo released in 2016. The kernel was hacked to include a test ROM that fills the screen with each color entry. Then the HDMI 720p signal was fed into a Datapath Vision E1s capture card, and the screens dumped in lossless 8-8-8 RGB bitmaps. The bitmaps were then color averaged using Adobe Photoshop to remove Nintendo's epilepsy protection.” |
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In the level shown in the last screenshot, the trunk of the tree and the bottoms of the fence posts are missing.
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All games whose images are upon this page belong to their respective creators. I'm simply using images from the games to demonstrate the palettes that I and others have made.